mirror of
https://code.videolan.org/videolan/dav1d
synced 2026-06-11 04:03:05 +00:00
150 lines
4.5 KiB
C
150 lines
4.5 KiB
C
/*
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* Copyright © 2020, VideoLAN and dav1d authors
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <inttypes.h>
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#include <string.h>
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#include "dav1d/dav1d.h"
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#include <SDL.h>
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#if HAVE_PLACEBO
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# include <libplacebo/config.h>
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#endif
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// Check libplacebo Vulkan rendering
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#if HAVE_VULKAN && defined(SDL_VIDEO_VULKAN)
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# if defined(PL_HAVE_VULKAN) && PL_HAVE_VULKAN
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# define HAVE_RENDERER_PLACEBO 1
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# define HAVE_PLACEBO_VULKAN 1
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# endif
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#endif
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// Check libplacebo OpenGL rendering
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#if defined(PL_HAVE_OPENGL) && PL_HAVE_OPENGL
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# define HAVE_RENDERER_PLACEBO 1
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# define HAVE_PLACEBO_OPENGL 1
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#endif
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#ifndef HAVE_RENDERER_PLACEBO
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#define HAVE_RENDERER_PLACEBO 0
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#endif
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#ifndef HAVE_PLACEBO_VULKAN
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#define HAVE_PLACEBO_VULKAN 0
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#endif
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#ifndef HAVE_PLACEBO_OPENGL
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#define HAVE_PLACEBO_OPENGL 0
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#endif
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/**
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* Settings structure
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* Hold all settings available for the player,
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* this is usually filled by parsing arguments
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* from the console.
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*/
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typedef struct {
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const char *inputfile;
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const char *renderer_name;
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int highquality;
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int untimed;
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int zerocopy;
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int gpugrain;
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int fullscreen;
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} Dav1dPlaySettings;
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#define WINDOW_WIDTH 910
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#define WINDOW_HEIGHT 512
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enum {
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DAV1D_EVENT_NEW_FRAME,
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DAV1D_EVENT_SEEK_FRAME,
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DAV1D_EVENT_DEC_QUIT
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};
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/**
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* Renderer info
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*/
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typedef struct rdr_info
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{
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// Renderer name
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const char *name;
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// Cookie passed to the renderer implementation callbacks
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void *cookie;
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// Callback to create the renderer
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void* (*create_renderer)(const Dav1dPlaySettings *settings);
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// Callback to destroy the renderer
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void (*destroy_renderer)(void *cookie);
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// Callback to the render function that renders a prevously sent frame
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void (*render)(void *cookie, const Dav1dPlaySettings *settings);
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// Callback to the send frame function, _may_ also unref dav1d_pic!
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int (*update_frame)(void *cookie, Dav1dPicture *dav1d_pic,
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const Dav1dPlaySettings *settings);
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// Callback for alloc/release pictures (optional)
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int (*alloc_pic)(Dav1dPicture *pic, void *cookie);
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void (*release_pic)(Dav1dPicture *pic, void *cookie);
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// Whether or not this renderer can apply on-GPU film grain synthesis
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int supports_gpu_grain;
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} Dav1dPlayRenderInfo;
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extern const Dav1dPlayRenderInfo rdr_placebo_vk;
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extern const Dav1dPlayRenderInfo rdr_placebo_gl;
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extern const Dav1dPlayRenderInfo rdr_sdl;
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// Available renderes ordered by priority
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static const Dav1dPlayRenderInfo* const dp_renderers[] = {
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&rdr_placebo_vk,
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&rdr_placebo_gl,
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&rdr_sdl,
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};
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static inline const Dav1dPlayRenderInfo *dp_get_renderer(const char *name)
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{
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for (size_t i = 0; i < (sizeof(dp_renderers)/sizeof(*dp_renderers)); ++i)
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{
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if (dp_renderers[i]->name == NULL)
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continue;
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if (name == NULL || strcmp(name, dp_renderers[i]->name) == 0) {
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return dp_renderers[i];
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}
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}
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return NULL;
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}
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static inline SDL_Window *dp_create_sdl_window(int window_flags)
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{
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SDL_Window *win;
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window_flags |= SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI;
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win = SDL_CreateWindow("Dav1dPlay", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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WINDOW_WIDTH, WINDOW_HEIGHT, window_flags);
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if (!win)
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return NULL;
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SDL_SetWindowResizable(win, SDL_TRUE);
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return win;
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}
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