Files
ffmpeg/libavfilter
Lynne 1d14f9f8c3 vulkan: decouple execution pool depths from queue and thread counts
Pool depth sets how far the CPU records ahead of the GPU, and has no relation
to the number of queues in a family.
Scaling it by the queue count only multiplied command pools, fences and context state.
Use a small fixed depth everywhere, and one context per thread only for threadsafe hwaccels,
which submit from every frame thread concurrently.
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