mirror of
https://github.com/mozilla-firefox/firefox
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Removed the Reflow Input in nsIFrame. Added includes for ReflowInput as necessary in cpp files. Also Forward Declared nsLineLayout in 3 header files. Differential Revision: https://phabricator.services.mozilla.com/D298203
494 lines
16 KiB
C++
494 lines
16 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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#include "nsScrollbarFrame.h"
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#include "mozilla/LookAndFeel.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/ReflowInput.h"
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#include "mozilla/ScrollContainerFrame.h"
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#include "mozilla/dom/Element.h"
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#include "nsContentCreatorFunctions.h"
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#include "nsGkAtoms.h"
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#include "nsIContent.h"
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#include "nsIScrollbarMediator.h"
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#include "nsLayoutUtils.h"
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#include "nsScrollbarButtonFrame.h"
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#include "nsSliderFrame.h"
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#include "nsStyleConsts.h"
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using namespace mozilla;
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using mozilla::dom::Element;
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static mozilla::LazyLogModule sScrollBarLog("apz.scrollbar");
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#define SCROLLBAR_LOG(...) \
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MOZ_LOG(sScrollBarLog, LogLevel::Debug, (__VA_ARGS__));
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//
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// NS_NewScrollbarFrame
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//
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// Creates a new scrollbar frame and returns it
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//
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nsIFrame* NS_NewScrollbarFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell)
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nsScrollbarFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsScrollbarFrame)
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NS_QUERYFRAME_HEAD(nsScrollbarFrame)
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NS_QUERYFRAME_ENTRY(nsScrollbarFrame)
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NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void nsScrollbarFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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// We want to be a reflow root since we use reflows to move the
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// slider. Any reflow inside the scrollbar frame will be a reflow to
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// move the slider and will thus not change anything outside of the
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// scrollbar or change the size of the scrollbar frame.
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AddStateBits(NS_FRAME_REFLOW_ROOT);
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}
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nsScrollbarFrame* nsScrollbarFrame::GetOppositeScrollbar() const {
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ScrollContainerFrame* sc = do_QueryFrame(GetParent());
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if (!sc) {
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return nullptr;
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}
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auto* vScrollbar = sc->GetScrollbarBox(/* aVertical= */ true);
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if (vScrollbar == this) {
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return sc->GetScrollbarBox(/* aVertical= */ false);
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}
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MOZ_ASSERT(sc->GetScrollbarBox(/* aVertical= */ false) == this,
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"Which scrollbar are we?");
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return vScrollbar;
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}
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void nsScrollbarFrame::InvalidateForHoverChange(bool aIsNowHovered) {
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// Hover state on the scrollbar changes both the scrollbar and potentially
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// descendants too, so invalidate when it changes.
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InvalidateFrameSubtree();
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if (!aIsNowHovered) {
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return;
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}
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mHasBeenHovered = true;
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// When hovering over one scrollbar, remove the sticky hover effect from the
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// opposite scrollbar, if needed.
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if (auto* opposite = GetOppositeScrollbar();
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opposite && opposite->mHasBeenHovered) {
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opposite->mHasBeenHovered = false;
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opposite->InvalidateFrameSubtree();
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}
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}
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void nsScrollbarFrame::ActivityChanged(bool aIsNowActive) {
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if (ScrollContainerFrame* sc = do_QueryFrame(GetParent())) {
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if (aIsNowActive) {
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sc->ScrollbarActivityStarted();
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} else {
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sc->ScrollbarActivityStopped();
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}
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}
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}
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void nsScrollbarFrame::ElementStateChanged(dom::ElementState aStates) {
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if (aStates.HasState(dom::ElementState::HOVER)) {
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const bool hovered =
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mContent->AsElement()->State().HasState(dom::ElementState::HOVER);
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InvalidateForHoverChange(hovered);
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ActivityChanged(hovered);
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}
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}
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void nsScrollbarFrame::WillBecomeActive() {
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// Reset our sticky hover state before becoming active.
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mHasBeenHovered = false;
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}
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void nsScrollbarFrame::Destroy(DestroyContext& aContext) {
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aContext.AddAnonymousContent(mUpTopButton.forget());
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aContext.AddAnonymousContent(mDownTopButton.forget());
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aContext.AddAnonymousContent(mSlider.forget());
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aContext.AddAnonymousContent(mUpBottomButton.forget());
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aContext.AddAnonymousContent(mDownBottomButton.forget());
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nsContainerFrame::Destroy(aContext);
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}
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void nsScrollbarFrame::Reflow(nsPresContext* aPresContext,
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ReflowOutput& aDesiredSize,
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const ReflowInput& aReflowInput,
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nsReflowStatus& aStatus) {
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MarkInReflow();
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MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
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// We always take all the space we're given, and our track size in the other
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// axis.
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const bool horizontal = IsHorizontal();
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const auto wm = GetWritingMode();
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const auto minSize = aReflowInput.ComputedMinSize();
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aDesiredSize.ISize(wm) = aReflowInput.ComputedISize();
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aDesiredSize.BSize(wm) = [&] {
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if (aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
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return aReflowInput.ComputedBSize();
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}
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// We don't want to change our size during incremental reflow, see the
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// reflow root comment in init.
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if (!aReflowInput.mParentReflowInput) {
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return GetLogicalSize(wm).BSize(wm);
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}
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return minSize.BSize(wm);
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}();
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const nsSize containerSize = aDesiredSize.PhysicalSize();
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const LogicalSize totalAvailSize = aDesiredSize.Size(wm);
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LogicalPoint nextKidPos(wm);
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MOZ_ASSERT(!wm.IsVertical());
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const bool movesInInlineDirection = horizontal;
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// Layout our kids left to right / top to bottom.
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for (nsIFrame* kid : mFrames) {
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MOZ_ASSERT(!kid->GetWritingMode().IsOrthogonalTo(wm),
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"We don't expect orthogonal scrollbar parts");
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const bool isSlider = kid->GetContent() == mSlider;
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LogicalSize availSize = totalAvailSize;
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{
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// Assume we'll consume the same size before and after the slider. This is
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// not a technically correct assumption if we have weird scrollbar button
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// setups, but those will be going away, see bug 1824254.
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const int32_t factor = isSlider ? 2 : 1;
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if (movesInInlineDirection) {
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availSize.ISize(wm) =
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std::max(0, totalAvailSize.ISize(wm) - nextKidPos.I(wm) * factor);
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} else {
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availSize.BSize(wm) =
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std::max(0, totalAvailSize.BSize(wm) - nextKidPos.B(wm) * factor);
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}
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}
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ReflowInput kidRI(aPresContext, aReflowInput, kid, availSize);
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if (isSlider) {
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// We want for the slider to take all the remaining available space.
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kidRI.SetComputedISize(availSize.ISize(wm));
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kidRI.SetComputedBSize(availSize.BSize(wm));
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} else if (movesInInlineDirection) {
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// Otherwise we want all the space in the axis we're not advancing in, and
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// the default / minimum size on the other axis.
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kidRI.SetComputedBSize(availSize.BSize(wm));
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} else {
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kidRI.SetComputedISize(availSize.ISize(wm));
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}
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ReflowOutput kidDesiredSize(wm);
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nsReflowStatus status;
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const auto flags = ReflowChildFlags::Default;
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ReflowChild(kid, aPresContext, kidDesiredSize, kidRI, wm, nextKidPos,
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containerSize, flags, status);
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// We haven't seen the slider yet, we can advance
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FinishReflowChild(kid, aPresContext, kidDesiredSize, &kidRI, wm, nextKidPos,
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containerSize, flags);
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if (movesInInlineDirection) {
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nextKidPos.I(wm) += kidDesiredSize.ISize(wm);
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} else {
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nextKidPos.B(wm) += kidDesiredSize.BSize(wm);
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}
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}
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aDesiredSize.SetOverflowAreasToDesiredBounds();
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}
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bool nsScrollbarFrame::SetCurPos(CSSIntCoord aCurPos) {
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if (mCurPos == aCurPos) {
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return false;
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}
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mCurPos = aCurPos;
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if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
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scrollContainerFrame->ScrollbarCurPosChanged();
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}
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if (nsSliderFrame* slider = do_QueryFrame(mSlider->GetPrimaryFrame())) {
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slider->CurrentPositionChanged();
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}
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return true;
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}
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void nsScrollbarFrame::RequestSliderReflow() {
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// These affect the slider.
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if (nsSliderFrame* slider = do_QueryFrame(mSlider->GetPrimaryFrame())) {
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PresShell()->FrameNeedsReflow(slider, IntrinsicDirty::None,
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NS_FRAME_IS_DIRTY);
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}
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}
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bool nsScrollbarFrame::SetMaxPos(CSSIntCoord aMaxPos) {
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if (mMaxPos == aMaxPos) {
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return false;
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}
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RequestSliderReflow();
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mMaxPos = aMaxPos;
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return true;
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}
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bool nsScrollbarFrame::SetPageIncrement(CSSIntCoord aPageIncrement) {
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if (mPageIncrement == aPageIncrement) {
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return false;
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}
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RequestSliderReflow();
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mPageIncrement = aPageIncrement;
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return true;
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}
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bool nsScrollbarFrame::IsEnabled() const {
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return !mContent->AsElement()->State().HasState(dom::ElementState::DISABLED);
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}
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bool nsScrollbarFrame::SetEnabled(bool aEnabled) {
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if (IsEnabled() == aEnabled) {
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return false;
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}
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mContent->AsElement()->SetStates(dom::ElementState::DISABLED, !aEnabled);
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return true;
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}
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NS_IMETHODIMP
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nsScrollbarFrame::HandlePress(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScrollbarFrame::HandleMultiplePress(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus,
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bool aControlHeld) {
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScrollbarFrame::HandleDrag(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScrollbarFrame::HandleRelease(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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return NS_OK;
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}
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void nsScrollbarFrame::SetOverrideScrollbarMediator(
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nsIScrollbarMediator* aMediator) {
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mOverriddenScrollbarMediator = do_QueryFrame(aMediator);
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}
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nsIScrollbarMediator* nsScrollbarFrame::GetScrollbarMediator() {
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if (auto* override = mOverriddenScrollbarMediator.GetFrame()) {
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return do_QueryFrame(override);
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}
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return do_QueryFrame(GetParent());
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}
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bool nsScrollbarFrame::IsHorizontal() const {
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auto appearance = StyleDisplay()->EffectiveAppearance();
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MOZ_ASSERT(appearance == StyleAppearance::ScrollbarHorizontal ||
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appearance == StyleAppearance::ScrollbarVertical);
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return appearance == StyleAppearance::ScrollbarHorizontal;
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}
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nsSize nsScrollbarFrame::ScrollbarMinSize() const {
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nsPresContext* pc = PresContext();
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const LayoutDeviceIntSize widget =
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pc->Theme()->GetMinimumWidgetSize(pc, const_cast<nsScrollbarFrame*>(this),
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StyleDisplay()->EffectiveAppearance());
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return LayoutDeviceIntSize::ToAppUnits(widget, pc->AppUnitsPerDevPixel());
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}
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StyleScrollbarWidth nsScrollbarFrame::ScrollbarWidth() const {
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return nsLayoutUtils::ScrollbarWidthFor(this);
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}
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nscoord nsScrollbarFrame::ScrollbarTrackSize() const {
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auto overlay = nsLayoutUtils::UseOverlayScrollbars(this)
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? nsITheme::Overlay::Yes
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: nsITheme::Overlay::No;
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nsPresContext* pc = PresContext();
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return LayoutDevicePixel::ToAppUnits(
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pc->Theme()->GetScrollbarSize(pc, ScrollbarWidth(), overlay),
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pc->AppUnitsPerDevPixel());
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}
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void nsScrollbarFrame::MoveToNewPosition() {
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nsIScrollbarMediator* m = GetScrollbarMediator();
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if (!m) {
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return;
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}
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// Note that this `MoveToNewPosition` is used for scrolling triggered by
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// repeating scrollbar button press, so we'd use an intended-direction
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// scroll snap flag.
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m->ScrollByUnit(this, ScrollMode::Smooth, mButtonScrollDirection,
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mButtonScrollUnit, ScrollSnapFlags::IntendedDirection);
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}
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static already_AddRefed<Element> MakeScrollbarButton(
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dom::NodeInfo* aNodeInfo, bool aVertical, bool aBottom, bool aDown,
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AnonymousContentKey& aKey) {
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MOZ_ASSERT(aNodeInfo);
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MOZ_ASSERT(
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aNodeInfo->Equals(nsGkAtoms::scrollbarbutton, nullptr, kNameSpaceID_XUL));
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static constexpr nsLiteralString kSbattrValues[2][2] = {
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{
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u"scrollbar-up-top"_ns,
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u"scrollbar-up-bottom"_ns,
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},
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{
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u"scrollbar-down-top"_ns,
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u"scrollbar-down-bottom"_ns,
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},
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};
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static constexpr nsLiteralString kTypeValues[2] = {
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u"decrement"_ns,
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u"increment"_ns,
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};
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aKey = AnonymousContentKey::Type_ScrollbarButton;
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if (aVertical) {
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aKey |= AnonymousContentKey::Flag_Vertical;
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}
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if (aBottom) {
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aKey |= AnonymousContentKey::Flag_ScrollbarButton_Bottom;
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}
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if (aDown) {
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aKey |= AnonymousContentKey::Flag_ScrollbarButton_Down;
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}
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RefPtr<Element> e;
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NS_TrustedNewXULElement(getter_AddRefs(e), do_AddRef(aNodeInfo));
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e->SetAttr(kNameSpaceID_None, nsGkAtoms::sbattr,
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kSbattrValues[aDown][aBottom], false);
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e->SetAttr(kNameSpaceID_None, nsGkAtoms::type, kTypeValues[aDown], false);
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return e.forget();
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}
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nsresult nsScrollbarFrame::CreateAnonymousContent(
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nsTArray<ContentInfo>& aElements) {
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nsNodeInfoManager* nodeInfoManager = mContent->NodeInfo()->NodeInfoManager();
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Element* el = GetContent()->AsElement();
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// If there are children already in the node, don't create any anonymous
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// content (this only apply to crashtests/369038-1.xhtml)
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if (el->HasChildren()) {
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return NS_OK;
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}
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const bool vertical = el->HasAttr(nsGkAtoms::vertical);
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RefPtr<dom::NodeInfo> sbbNodeInfo =
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nodeInfoManager->GetNodeInfo(nsGkAtoms::scrollbarbutton, nullptr,
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kNameSpaceID_XUL, nsINode::ELEMENT_NODE);
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const int32_t buttons =
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PresContext()->Theme()->ThemeSupportsScrollbarButtons()
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? LookAndFeel::GetInt(LookAndFeel::IntID::ScrollArrowStyle)
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: 0;
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if (buttons & LookAndFeel::eScrollArrow_StartBackward) {
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AnonymousContentKey key;
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mUpTopButton =
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MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ false,
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/* aDown */ false, key);
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aElements.AppendElement(ContentInfo(mUpTopButton, key));
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}
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if (buttons & LookAndFeel::eScrollArrow_StartForward) {
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AnonymousContentKey key;
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mDownTopButton =
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MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ false,
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/* aDown */ true, key);
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aElements.AppendElement(ContentInfo(mDownTopButton, key));
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}
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{
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AnonymousContentKey key = AnonymousContentKey::Type_Slider;
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if (vertical) {
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key |= AnonymousContentKey::Flag_Vertical;
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}
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NS_TrustedNewXULElement(
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getter_AddRefs(mSlider),
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nodeInfoManager->GetNodeInfo(nsGkAtoms::slider, nullptr,
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kNameSpaceID_XUL, nsINode::ELEMENT_NODE));
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aElements.AppendElement(ContentInfo(mSlider, key));
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NS_TrustedNewXULElement(
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getter_AddRefs(mThumb),
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nodeInfoManager->GetNodeInfo(nsGkAtoms::thumb, nullptr,
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kNameSpaceID_XUL, nsINode::ELEMENT_NODE));
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mSlider->AppendChildTo(mThumb, false, IgnoreErrors());
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}
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if (buttons & LookAndFeel::eScrollArrow_EndBackward) {
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AnonymousContentKey key;
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mUpBottomButton =
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MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ true,
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/* aDown */ false, key);
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aElements.AppendElement(ContentInfo(mUpBottomButton, key));
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}
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if (buttons & LookAndFeel::eScrollArrow_EndForward) {
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AnonymousContentKey key;
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mDownBottomButton =
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MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ true,
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/* aDown */ true, key);
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aElements.AppendElement(ContentInfo(mDownBottomButton, key));
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}
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return NS_OK;
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}
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void nsScrollbarFrame::AppendAnonymousContentTo(
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nsTArray<nsIContent*>& aElements, uint32_t aFilter) {
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if (mUpTopButton) {
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aElements.AppendElement(mUpTopButton);
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}
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if (mDownTopButton) {
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aElements.AppendElement(mDownTopButton);
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}
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if (mSlider) {
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aElements.AppendElement(mSlider);
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}
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if (mUpBottomButton) {
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aElements.AppendElement(mUpBottomButton);
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}
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if (mDownBottomButton) {
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aElements.AppendElement(mDownBottomButton);
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}
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}
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void nsScrollbarFrame::SetButtonScrollDirectionAndUnit(
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int32_t aDirection, mozilla::ScrollUnit aUnit) {
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SCROLLBAR_LOG("nsScrollbarFrame(%p) setting button scroll direction=%d", this,
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aDirection);
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mButtonScrollDirection = aDirection;
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mButtonScrollUnit = aUnit;
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}
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