mirror of
https://code.videolan.org/videolan/dav1d
synced 2026-06-11 04:03:05 +00:00
dav1dplay: Add pause and seek features
This commit is contained in:
+305
-109
@@ -39,6 +39,11 @@
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#include "dp_fifo.h"
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#include "dp_renderer.h"
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#define FRAME_OFFSET_TO_PTS(foff) \
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(uint64_t)(((foff) * rd_ctx->spf) * 1000000000.0 + .5)
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#define TS_TO_PTS(ts) \
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(uint64_t)(((ts) * rd_ctx->timebase) * 1000000000.0 + .5)
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// Selected renderer callbacks and cookie
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static const Dav1dPlayRenderInfo *renderer_info = { NULL };
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@@ -59,27 +64,43 @@ typedef struct render_context
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// Lock to protect access to the context structure
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SDL_mutex *lock;
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// Timestamp of previous decoded frame
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int64_t last_pts;
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// Timestamp of current decoded frame
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int64_t current_pts;
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// Timestamp of last displayed frame (in timebase unit)
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int64_t last_ts;
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// Timestamp of last decoded frame (in timebase unit)
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int64_t current_ts;
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// Ticks when last frame was received
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uint32_t last_ticks;
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// PTS time base
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double timebase;
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// Seconds per frame
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double spf;
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// Number of frames
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uint32_t total;
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// Fifo
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Dav1dPlayPtrFifo *fifo;
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// Custom SDL2 event type
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uint32_t renderer_event_type;
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// Custom SDL2 event types
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uint32_t event_types;
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// User pause state
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uint8_t user_paused;
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// Internal pause state
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uint8_t paused;
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// Start of internal pause state
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uint32_t pause_start;
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// Duration of internal pause state
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uint32_t pause_time;
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// Seek accumulator
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int seek;
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// Indicates if termination of the decoder thread was requested
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uint8_t dec_should_terminate;
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} Dav1dPlayRenderContext;
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static void dp_settings_print_usage(const char *const app,
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const char *const reason, ...)
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const char *const reason, ...)
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{
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if (reason) {
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va_list args;
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@@ -116,7 +137,7 @@ static unsigned parse_unsigned(const char *const optarg, const int option,
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}
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static void dp_rd_ctx_parse_args(Dav1dPlayRenderContext *rd_ctx,
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const int argc, char *const *const argv)
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const int argc, char *const *const argv)
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{
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int o;
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Dav1dPlaySettings *settings = &rd_ctx->settings;
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@@ -220,16 +241,16 @@ static Dav1dPlayRenderContext *dp_rd_ctx_create(int argc, char **argv)
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Dav1dPlayRenderContext *rd_ctx;
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// Alloc
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rd_ctx = malloc(sizeof(Dav1dPlayRenderContext));
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rd_ctx = calloc(1, sizeof(Dav1dPlayRenderContext));
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if (rd_ctx == NULL) {
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return NULL;
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}
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// Register a custom event to notify our SDL main thread
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// about new frames
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rd_ctx->renderer_event_type = SDL_RegisterEvents(1);
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if (rd_ctx->renderer_event_type == UINT32_MAX) {
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fprintf(stderr, "Failure to create custom SDL event type!\n");
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rd_ctx->event_types = SDL_RegisterEvents(3);
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if (rd_ctx->event_types == UINT32_MAX) {
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fprintf(stderr, "Failure to create custom SDL event types!\n");
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free(rd_ctx);
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return NULL;
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}
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@@ -272,24 +293,17 @@ static Dav1dPlayRenderContext *dp_rd_ctx_create(int argc, char **argv)
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return NULL;
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}
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rd_ctx->last_pts = 0;
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rd_ctx->last_ticks = 0;
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rd_ctx->current_pts = 0;
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rd_ctx->timebase = 0;
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rd_ctx->dec_should_terminate = 0;
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return rd_ctx;
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}
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/**
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* Notify about new available frame
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* Notify about new event
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*/
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static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t code)
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static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t type)
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{
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SDL_Event event;
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SDL_zero(event);
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event.type = rd_ctx->renderer_event_type;
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event.user.code = code;
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event.type = type;
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SDL_PushEvent(&event);
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}
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@@ -301,10 +315,137 @@ static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t code)
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* new picture.
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*/
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static void dp_rd_ctx_update_with_dav1d_picture(Dav1dPlayRenderContext *rd_ctx,
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Dav1dPicture *dav1d_pic)
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Dav1dPicture *dav1d_pic)
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{
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renderer_info->update_frame(rd_ctx->rd_priv, dav1d_pic, &rd_ctx->settings);
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rd_ctx->current_pts = dav1d_pic->m.timestamp;
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rd_ctx->current_ts = dav1d_pic->m.timestamp;
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}
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/**
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* Toggle pause state
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*/
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static void dp_rd_ctx_toggle_pause(Dav1dPlayRenderContext *rd_ctx)
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{
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SDL_LockMutex(rd_ctx->lock);
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rd_ctx->user_paused = !rd_ctx->user_paused;
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if (rd_ctx->seek)
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goto out;
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rd_ctx->paused = rd_ctx->user_paused;
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uint32_t now = SDL_GetTicks();
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if (rd_ctx->paused)
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rd_ctx->pause_start = now;
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else {
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rd_ctx->pause_time += now - rd_ctx->pause_start;
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rd_ctx->pause_start = 0;
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rd_ctx->last_ticks = now;
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}
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out:
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SDL_UnlockMutex(rd_ctx->lock);
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}
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/**
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* Query pause state
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*/
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static int dp_rd_ctx_is_paused(Dav1dPlayRenderContext *rd_ctx)
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{
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int ret;
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SDL_LockMutex(rd_ctx->lock);
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ret = rd_ctx->paused;
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SDL_UnlockMutex(rd_ctx->lock);
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return ret;
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}
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/**
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* Request seeking, in seconds
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*/
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static void dp_rd_ctx_seek(Dav1dPlayRenderContext *rd_ctx, int sec)
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{
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SDL_LockMutex(rd_ctx->lock);
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rd_ctx->seek += sec;
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if (!rd_ctx->paused)
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rd_ctx->pause_start = SDL_GetTicks();
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rd_ctx->paused = 1;
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SDL_UnlockMutex(rd_ctx->lock);
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}
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static int decode_frame(Dav1dPicture **p, Dav1dContext *c,
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Dav1dData *data, DemuxerContext *in_ctx);
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static inline void destroy_pic(void *a);
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/**
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* Seek the stream, if requested
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*/
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static int dp_rd_ctx_handle_seek(Dav1dPlayRenderContext *rd_ctx,
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DemuxerContext *in_ctx,
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Dav1dContext *c, Dav1dData *data)
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{
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int res = 0;
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SDL_LockMutex(rd_ctx->lock);
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if (!rd_ctx->seek)
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goto out;
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int64_t seek = rd_ctx->seek * 1000000000ULL;
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uint64_t pts = TS_TO_PTS(rd_ctx->current_ts);
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pts = ((int64_t)pts > -seek) ? pts + seek : 0;
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int end = pts >= FRAME_OFFSET_TO_PTS(rd_ctx->total);
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if (end)
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pts = FRAME_OFFSET_TO_PTS(rd_ctx->total - 1);
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uint64_t target_pts = pts;
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dav1d_flush(c);
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uint64_t shift = FRAME_OFFSET_TO_PTS(5);
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while (1) {
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if (shift > pts)
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shift = pts;
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if ((res = input_seek(in_ctx, pts - shift)))
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goto out;
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Dav1dSequenceHeader seq;
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uint64_t cur_pts;
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do {
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if ((res = input_read(in_ctx, data)))
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break;
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cur_pts = TS_TO_PTS(data->m.timestamp);
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res = dav1d_parse_sequence_header(&seq, data->data, data->sz);
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} while (res && cur_pts < pts);
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if (!res && cur_pts <= pts)
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break;
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if (shift > pts)
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shift = pts;
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pts -= shift;
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}
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if (!res) {
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pts = TS_TO_PTS(data->m.timestamp);
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while (pts < target_pts) {
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Dav1dPicture *p;
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if ((res = decode_frame(&p, c, data, in_ctx)))
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break;
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if (p) {
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pts = TS_TO_PTS(p->m.timestamp);
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if (pts < target_pts)
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destroy_pic(p);
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else {
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dp_fifo_push(rd_ctx->fifo, p);
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uint32_t type = rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME;
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dp_rd_ctx_post_event(rd_ctx, type);
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}
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}
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}
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if (!res) {
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rd_ctx->last_ts = data->m.timestamp - rd_ctx->spf / rd_ctx->timebase;
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rd_ctx->current_ts = data->m.timestamp;
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}
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}
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out:
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rd_ctx->paused = rd_ctx->user_paused;
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if (!rd_ctx->paused && rd_ctx->seek) {
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uint32_t now = SDL_GetTicks();
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rd_ctx->pause_time += now - rd_ctx->pause_start;
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rd_ctx->pause_start = 0;
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rd_ctx->last_ticks = now;
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}
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rd_ctx->seek = 0;
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SDL_UnlockMutex(rd_ctx->lock);
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if (res)
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fprintf(stderr, "Error seeking, aborting\n");
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return res;
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}
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/**
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@@ -336,14 +477,15 @@ static int dp_rd_ctx_should_terminate(Dav1dPlayRenderContext *rd_ctx)
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*/
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static void dp_rd_ctx_render(Dav1dPlayRenderContext *rd_ctx)
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{
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SDL_LockMutex(rd_ctx->lock);
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// Calculate time since last frame was received
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uint32_t ticks_now = SDL_GetTicks();
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uint32_t ticks_diff = (rd_ctx->last_ticks != 0) ? ticks_now - rd_ctx->last_ticks : 0;
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// Calculate when to display the frame
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int64_t pts_diff = rd_ctx->current_pts - rd_ctx->last_pts;
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int32_t wait_time = (pts_diff * rd_ctx->timebase) * 1000 - ticks_diff;
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rd_ctx->last_pts = rd_ctx->current_pts;
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int64_t ts_diff = rd_ctx->current_ts - rd_ctx->last_ts;
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int32_t pts_diff = (ts_diff * rd_ctx->timebase) * 1000.0 + .5;
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int32_t wait_time = pts_diff - ticks_diff;
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// In untimed mode, simply don't wait
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if (rd_ctx->settings.untimed)
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@@ -354,13 +496,59 @@ static void dp_rd_ctx_render(Dav1dPlayRenderContext *rd_ctx)
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// accurate player this would need to be done in a better way.
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if (wait_time > 0) {
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SDL_Delay(wait_time);
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} else if (wait_time < -10) { // Do not warn for minor time drifts
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fprintf(stderr, "Frame displayed %f seconds too late\n", wait_time/(float)1000);
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} else if (wait_time < -10 && !rd_ctx->paused) { // Do not warn for minor time drifts
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fprintf(stderr, "Frame displayed %f seconds too late\n", wait_time / 1000.0);
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}
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renderer_info->render(rd_ctx->rd_priv, &rd_ctx->settings);
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rd_ctx->last_ts = rd_ctx->current_ts;
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rd_ctx->last_ticks = SDL_GetTicks();
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SDL_UnlockMutex(rd_ctx->lock);
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}
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static int decode_frame(Dav1dPicture **p, Dav1dContext *c,
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Dav1dData *data, DemuxerContext *in_ctx)
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{
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int res;
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// Send data packets we got from the demuxer to dav1d
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if ((res = dav1d_send_data(c, data)) < 0) {
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// On EAGAIN, dav1d can not consume more data and
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// dav1d_get_picture needs to be called first, which
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// will happen below, so just keep going in that case
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// and do not error out.
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if (res != DAV1D_ERR(EAGAIN)) {
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dav1d_data_unref(data);
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goto err;
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}
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}
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*p = calloc(1, sizeof(**p));
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// Try to get a decoded frame
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if ((res = dav1d_get_picture(c, *p)) < 0) {
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// In all error cases, even EAGAIN, p needs to be freed as
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// it is never added to the queue and would leak.
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free(*p);
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*p = NULL;
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// On EAGAIN, it means dav1d has not enough data to decode
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// therefore this is not a decoding error but just means
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// we need to feed it more data, which happens in the next
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// run of the decoder loop.
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if (res != DAV1D_ERR(EAGAIN))
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goto err;
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}
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return data->sz == 0 ? input_read(in_ctx, data) : 0;
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err:
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fprintf(stderr, "Error decoding frame: %s\n",
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strerror(-res));
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return res;
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}
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static inline void destroy_pic(void *a)
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{
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Dav1dPicture *p = (Dav1dPicture *)a;
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dav1d_picture_unref(p);
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free(p);
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}
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/* Decoder thread "main" function */
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@@ -373,10 +561,7 @@ static int decoder_thread_main(void *cookie)
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Dav1dData data;
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DemuxerContext *in_ctx = NULL;
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int res = 0;
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unsigned n_out = 0, total, timebase[2], fps[2];
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// Store current ticks for stats calculation
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uint32_t decoder_start = SDL_GetTicks();
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unsigned total, timebase[2], fps[2];
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Dav1dPlaySettings settings = rd_ctx->settings;
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@@ -389,8 +574,9 @@ static int decoder_thread_main(void *cookie)
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goto cleanup;
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}
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double timebase_d = timebase[1]/(double)timebase[0];
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rd_ctx->timebase = timebase_d;
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rd_ctx->timebase = (double)timebase[1] / timebase[0];
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rd_ctx->spf = (double)fps[1] / fps[0];
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rd_ctx->total = total;
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if ((res = dav1d_open(&c, &rd_ctx->lib_settings))) {
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fprintf(stderr, "Failed opening dav1d decoder\n");
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@@ -405,55 +591,29 @@ static int decoder_thread_main(void *cookie)
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}
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// Decoder loop
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do {
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if (dp_rd_ctx_should_terminate(rd_ctx))
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while (1) {
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if (dp_rd_ctx_should_terminate(rd_ctx) ||
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(res = dp_rd_ctx_handle_seek(rd_ctx, in_ctx, c, &data)) ||
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(res = decode_frame(&p, c, &data, in_ctx)))
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{
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break;
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// Send data packets we got from the demuxer to dav1d
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||||
if ((res = dav1d_send_data(c, &data)) < 0) {
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// On EAGAIN, dav1d can not consume more data and
|
||||
// dav1d_get_picture needs to be called first, which
|
||||
// will happen below, so just keep going in that case
|
||||
// and do not error out.
|
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if (res != DAV1D_ERR(EAGAIN)) {
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dav1d_data_unref(&data);
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fprintf(stderr, "Error decoding frame: %s\n",
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strerror(-res));
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break;
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}
|
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}
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p = calloc(1, sizeof(*p));
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||||
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// Try to get a decoded frame
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||||
if ((res = dav1d_get_picture(c, p)) < 0) {
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// In all error cases, even EAGAIN, p needs to be freed as
|
||||
// it is never added to the queue and would leak.
|
||||
free(p);
|
||||
|
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// On EAGAIN, it means dav1d has not enough data to decode
|
||||
// therefore this is not a decoding error but just means
|
||||
// we need to feed it more data, which happens in the next
|
||||
// run of this decoder loop.
|
||||
if (res != DAV1D_ERR(EAGAIN)) {
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fprintf(stderr, "Error decoding frame: %s\n",
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strerror(-res));
|
||||
break;
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||||
}
|
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res = 0;
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} else {
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||||
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else if (p) {
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||||
// Queue frame
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||||
dp_fifo_push(rd_ctx->fifo, p);
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||||
dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME);
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||||
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n_out++;
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SDL_LockMutex(rd_ctx->lock);
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int seek = rd_ctx->seek;
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SDL_UnlockMutex(rd_ctx->lock);
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||||
if (!seek) {
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dp_fifo_push(rd_ctx->fifo, p);
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||||
uint32_t type = rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME;
|
||||
dp_rd_ctx_post_event(rd_ctx, type);
|
||||
}
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||||
}
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} while ((data.sz > 0 || !input_read(in_ctx, &data)));
|
||||
}
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||||
|
||||
// Release remaining data
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||||
if (data.sz > 0) dav1d_data_unref(&data);
|
||||
|
||||
if (data.sz > 0)
|
||||
dav1d_data_unref(&data);
|
||||
// Do not drain in case an error occured and caused us to leave the
|
||||
// decoding loop early.
|
||||
if (res < 0)
|
||||
@@ -468,7 +628,6 @@ static int decoder_thread_main(void *cookie)
|
||||
do {
|
||||
if (dp_rd_ctx_should_terminate(rd_ctx))
|
||||
break;
|
||||
|
||||
p = calloc(1, sizeof(*p));
|
||||
res = dav1d_get_picture(c, p);
|
||||
if (res < 0) {
|
||||
@@ -481,19 +640,13 @@ static int decoder_thread_main(void *cookie)
|
||||
} else {
|
||||
// Queue frame
|
||||
dp_fifo_push(rd_ctx->fifo, p);
|
||||
dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME);
|
||||
|
||||
n_out++;
|
||||
uint32_t type = rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME;
|
||||
dp_rd_ctx_post_event(rd_ctx, type);
|
||||
}
|
||||
} while (res != DAV1D_ERR(EAGAIN));
|
||||
|
||||
// Print stats
|
||||
uint32_t decoding_time_ms = SDL_GetTicks() - decoder_start;
|
||||
printf("Decoded %u frames in %d seconds, avg %.02f fps\n",
|
||||
n_out, decoding_time_ms/1000, n_out / (decoding_time_ms / 1000.0));
|
||||
|
||||
cleanup:
|
||||
dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_DEC_QUIT);
|
||||
dp_rd_ctx_post_event(rd_ctx, rd_ctx->event_types + DAV1D_EVENT_DEC_QUIT);
|
||||
|
||||
if (in_ctx)
|
||||
input_close(in_ctx);
|
||||
@@ -550,41 +703,84 @@ int main(int argc, char **argv)
|
||||
decoder_thread = SDL_CreateThread(decoder_thread_main, "Decoder thread", rd_ctx);
|
||||
|
||||
// Main loop
|
||||
#define NUM_MAX_EVENTS 8
|
||||
SDL_Event events[NUM_MAX_EVENTS];
|
||||
int num_frame_events = 0;
|
||||
uint32_t start_time = 0, n_out = 0;
|
||||
while (1) {
|
||||
|
||||
SDL_Event e;
|
||||
if (SDL_WaitEvent(&e)) {
|
||||
if (e.type == SDL_QUIT) {
|
||||
int num_events = 0;
|
||||
SDL_WaitEvent(NULL);
|
||||
while (num_events < NUM_MAX_EVENTS && SDL_PollEvent(&events[num_events++]))
|
||||
break;
|
||||
for (int i = 0; i < num_events; ++i) {
|
||||
SDL_Event *e = &events[i];
|
||||
if (e->type == SDL_QUIT) {
|
||||
dp_rd_ctx_request_shutdown(rd_ctx);
|
||||
} else if (e.type == SDL_WINDOWEVENT) {
|
||||
if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
||||
dp_fifo_flush(rd_ctx->fifo, destroy_pic);
|
||||
SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME);
|
||||
SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME);
|
||||
num_frame_events = 0;
|
||||
} else if (e->type == SDL_WINDOWEVENT) {
|
||||
if (e->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
||||
// TODO: Handle window resizes
|
||||
}
|
||||
} else if (e.type == rd_ctx->renderer_event_type) {
|
||||
if (e.user.code == DAV1D_EVENT_NEW_FRAME) {
|
||||
// Dequeue frame and update the render context with it
|
||||
Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
|
||||
|
||||
// Do not update textures during termination
|
||||
if (!dp_rd_ctx_should_terminate(rd_ctx))
|
||||
dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
|
||||
dav1d_picture_unref(p);
|
||||
free(p);
|
||||
} else if (e.user.code == DAV1D_EVENT_DEC_QUIT) {
|
||||
break;
|
||||
} else if (e->type == SDL_KEYDOWN) {
|
||||
SDL_KeyboardEvent *kbde = (SDL_KeyboardEvent *)e;
|
||||
if (kbde->keysym.sym == SDLK_SPACE) {
|
||||
dp_rd_ctx_toggle_pause(rd_ctx);
|
||||
} else if (kbde->keysym.sym == SDLK_LEFT ||
|
||||
kbde->keysym.sym == SDLK_RIGHT)
|
||||
{
|
||||
if (kbde->keysym.sym == SDLK_LEFT)
|
||||
dp_rd_ctx_seek(rd_ctx, -5);
|
||||
else if (kbde->keysym.sym == SDLK_RIGHT)
|
||||
dp_rd_ctx_seek(rd_ctx, +5);
|
||||
dp_fifo_flush(rd_ctx->fifo, destroy_pic);
|
||||
SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME);
|
||||
num_frame_events = 0;
|
||||
}
|
||||
} else if (e->type == rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME) {
|
||||
num_frame_events++;
|
||||
// Store current ticks for stats calculation
|
||||
if (start_time == 0)
|
||||
start_time = SDL_GetTicks();
|
||||
} else if (e->type == rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME) {
|
||||
// Dequeue frame and update the render context with it
|
||||
Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
|
||||
// Do not update textures during termination
|
||||
if (!dp_rd_ctx_should_terminate(rd_ctx)) {
|
||||
dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
|
||||
n_out++;
|
||||
}
|
||||
destroy_pic(p);
|
||||
} else if (e->type == rd_ctx->event_types + DAV1D_EVENT_DEC_QUIT) {
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
if (num_frame_events && !dp_rd_ctx_is_paused(rd_ctx)) {
|
||||
// Dequeue frame and update the render context with it
|
||||
Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
|
||||
// Do not update textures during termination
|
||||
if (!dp_rd_ctx_should_terminate(rd_ctx)) {
|
||||
dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
|
||||
n_out++;
|
||||
}
|
||||
destroy_pic(p);
|
||||
num_frame_events--;
|
||||
}
|
||||
// Do not render during termination
|
||||
if (!dp_rd_ctx_should_terminate(rd_ctx))
|
||||
dp_rd_ctx_render(rd_ctx);
|
||||
}
|
||||
|
||||
out:;
|
||||
// Print stats
|
||||
uint32_t time_ms = SDL_GetTicks() - start_time - rd_ctx->pause_time;
|
||||
printf("Decoded %u frames in %d seconds, avg %.02f fps\n",
|
||||
n_out, time_ms / 1000, n_out/ (time_ms / 1000.0));
|
||||
|
||||
int decoder_ret = 0;
|
||||
SDL_WaitThread(decoder_thread, &decoder_ret);
|
||||
|
||||
dp_rd_ctx_destroy(rd_ctx);
|
||||
|
||||
return decoder_ret;
|
||||
}
|
||||
|
||||
+26
-2
@@ -37,6 +37,8 @@ struct dp_fifo
|
||||
size_t capacity;
|
||||
size_t count;
|
||||
void **entries;
|
||||
int push_wait;
|
||||
int flush;
|
||||
};
|
||||
|
||||
|
||||
@@ -54,6 +56,8 @@ Dav1dPlayPtrFifo *dp_fifo_create(size_t capacity)
|
||||
|
||||
fifo->capacity = capacity;
|
||||
fifo->count = 0;
|
||||
fifo->push_wait = 0;
|
||||
fifo->flush = 0;
|
||||
|
||||
fifo->lock = SDL_CreateMutex();
|
||||
if (fifo->lock == NULL) {
|
||||
@@ -90,8 +94,16 @@ void dp_fifo_destroy(Dav1dPlayPtrFifo *fifo)
|
||||
void dp_fifo_push(Dav1dPlayPtrFifo *fifo, void *element)
|
||||
{
|
||||
SDL_LockMutex(fifo->lock);
|
||||
while (fifo->count == fifo->capacity)
|
||||
while (fifo->count == fifo->capacity) {
|
||||
fifo->push_wait = 1;
|
||||
SDL_CondWait(fifo->cond_change, fifo->lock);
|
||||
fifo->push_wait = 0;
|
||||
if (fifo->flush) {
|
||||
SDL_CondSignal(fifo->cond_change);
|
||||
SDL_UnlockMutex(fifo->lock);
|
||||
return;
|
||||
}
|
||||
}
|
||||
fifo->entries[fifo->count++] = element;
|
||||
if (fifo->count == 1)
|
||||
SDL_CondSignal(fifo->cond_change);
|
||||
@@ -120,4 +132,16 @@ void *dp_fifo_shift(Dav1dPlayPtrFifo *fifo)
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
void dp_fifo_flush(Dav1dPlayPtrFifo *fifo, void (*destroy_elem)(void *))
|
||||
{
|
||||
SDL_LockMutex(fifo->lock);
|
||||
fifo->flush = 1;
|
||||
if (fifo->push_wait) {
|
||||
SDL_CondSignal(fifo->cond_change);
|
||||
SDL_CondWait(fifo->cond_change, fifo->lock);
|
||||
}
|
||||
while (fifo->count)
|
||||
destroy_elem(fifo->entries[--fifo->count]);
|
||||
fifo->flush = 0;
|
||||
SDL_UnlockMutex(fifo->lock);
|
||||
}
|
||||
|
||||
@@ -59,3 +59,5 @@ void *dp_fifo_shift(Dav1dPlayPtrFifo *fifo);
|
||||
* other thread will call dp_fifo_shift will lead to a deadlock.
|
||||
*/
|
||||
void dp_fifo_push(Dav1dPlayPtrFifo *fifo, void *element);
|
||||
|
||||
void dp_fifo_flush(Dav1dPlayPtrFifo *fifo, void (*destroy_elem)(void *));
|
||||
|
||||
@@ -66,8 +66,11 @@ typedef struct {
|
||||
#define WINDOW_WIDTH 910
|
||||
#define WINDOW_HEIGHT 512
|
||||
|
||||
#define DAV1D_EVENT_NEW_FRAME 1
|
||||
#define DAV1D_EVENT_DEC_QUIT 2
|
||||
enum {
|
||||
DAV1D_EVENT_NEW_FRAME,
|
||||
DAV1D_EVENT_SEEK_FRAME,
|
||||
DAV1D_EVENT_DEC_QUIT
|
||||
};
|
||||
|
||||
/**
|
||||
* Renderer info
|
||||
|
||||
Reference in New Issue
Block a user