Timo Rothenpieler efd484cb2d avutil/hwcontext_d3d11va: remove D3D11_BIND_RENDER_TARGET restriction for array textures
This was added in 4f78711f9c, with the
commit message claiming that it's a Microsoft restriction that array
textures with ArraySize > 2 cannot be created with
D3D11_BIND_RENDER_TARGET.

I was unable to find any documentation or other references on that, and
a quick test also found it to not be the case. So this patch removes
that restriction.

This enables frame sources, like the d3d11 capture filters, to output
frames in an array texture, which is neccesary to pass those frames as
input to some hardware encoders.
2025-09-17 14:50:41 +00:00
2025-08-08 21:51:15 +00:00
2023-03-01 21:59:10 +01:00
2025-06-23 14:48:40 +02:00
2025-08-03 13:48:47 +02:00
2025-05-07 15:35:47 +02:00
2025-08-14 08:42:29 -04:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

S
Description
MIRROR: FFmpeg is a collection of libraries and tools to process multimedia content
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